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- Expanded all core gameplay docs with detailed formulas, constants, and strategy notes.
- Reconciled goon behavior across docs:
- Scrape prevention now documented consistently as cash protected, 1 goon lost.
- Added complete loadout stat tables for all current weapons and armor.
- Added event probability and mitigation details for travel system.
- Added bot difficulty profiles and behavior sequencing.
- Added FAQ page.
- Added Reference > Glossary.
- Added Reference > Game Constants.
- Added Contributing guide.
- Updated sidebar to include FAQ, Reference, Changelog, and Contributing pages.
- Corrected gameplay guide details:
- Quick-match modes are documented as 7 days
- Plug Out combat max turns are documented as 40
- Travel bounty decay, risk reduction, and attacker mug risk are now called out explicitly
- Updated loadout docs to reflect secondary weapon support
- Clarified how hospitalization and recovery behave for players
- Added Game Modes & World
- Added Insurance & Recovery
- Added Bounty & Heat
- Added Profile Progression
- Added Awards