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What's New

  • Expanded all core gameplay docs with detailed formulas, constants, and strategy notes.
  • Reconciled goon behavior across docs:
    • Scrape prevention now documented consistently as cash protected, 1 goon lost.
  • Added complete loadout stat tables for all current weapons and armor.
  • Added event probability and mitigation details for travel system.
  • Added bot difficulty profiles and behavior sequencing.
  • Added FAQ page.
  • Added Reference > Glossary.
  • Added Reference > Game Constants.
  • Added Contributing guide.
  • Updated sidebar to include FAQ, Reference, Changelog, and Contributing pages.
  • Corrected gameplay guide details:
    • Quick-match modes are documented as 7 days
    • Plug Out combat max turns are documented as 40
    • Travel bounty decay, risk reduction, and attacker mug risk are now called out explicitly
  • Updated loadout docs to reflect secondary weapon support
  • Clarified how hospitalization and recovery behave for players
  • Added Game Modes & World
  • Added Insurance & Recovery
  • Added Bounty & Heat
  • Added Profile Progression
  • Added Awards